Delay Spell Effect
Transmutation (Temporal Push) [Time]
|Niveau:||Chronographer 2, Sorcerer 2, Wizard 2|
|Composantes:||V S M|
|Temps d'incantation:||1 action standard|
|Zone d'effet:||Raproché (25 ft. + 5 ft. / 2 levels)|
|Duration:||1 minute / niveau ou jusqu'à déchargé|
|Jet de Sauvegarde:||Volonté annule|
|Source:||Netbook of time|
|The target's next spell effect is delayed by an amount of time
designated by the caster. As such, the next spell will work normally,
except that it will occur at a point in the future determined upon
casting Delay Spell Effect. The maximum delay of the second spell is
of 1 minute per caster level. |
Note that this spell can be used either to delay an opponent's magic, or for the caster to strategically delay his own next spell.
For example, the caster casts Delay Spell Effect with the intent of having it affect a Disintegrate spell, and determines when the Disintegrate spell will take effect. Thus, next round he must cast Disintegrate, or the Delay Spell Effect is wasted. Then, the Disintegration effect occurs not upon casting the Disintegrate spell, but at the time determined upon casting Delay Spell Effect. Note that Disintegrate has a predetermined range; so if an object that was there is removed in the meantime, this object won't be affected by the Disintegration effect, but anything that will be there instead, will be affected.
On the other hand, a spell that has a "touch" range or targets a particular creature or object, will affect the target wherever it may move in the meantime.